Spear pathfinder 2e.

Make a ranged spell attack roll against your target's AC. On a success, you deal 3d6 electricity damage. On a critical success, the target takes double damage and is dazzled for 1 round. The number of actions you spend when Casting this Spell determines the range and other parameters. [two-actions](somatic, verbal) This spell has a range of 30 ...

Spear pathfinder 2e. Things To Know About Spear pathfinder 2e.

Mithral Object (High-Grade) SourceCore Rulebook pg. 579 4.0 Price 6,000 gp (per Bulk) Mithral is renowned for its lightness, durability, and effectiveness against a range of creatures including devils and lycanthropes. It has the same sheen as silver but a slightly lighter hue. Mithral weapons and armor are treated as if they were silver for ... Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. This weapon makes wide sweeping or spinning attacks, making it easier to attack multiple enemies.battle ladder, gnome, bo staff, boarding gaff, chain spear, chain-hammer, dire flail, double-chained kama, dwarven urgrosh, gnome hooked hammer, katana, double walking stick, kusarigama, monk's spade, orc double axe, quarterstaff, taiaha, two-bladed sword, weighted spear Firearms all one-handed, two-handed, and siege firearms FlailsLongspear. Cost 5 gp Weight 9 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency simple. Weapon Group spears. Special brace, reach. A longspear is about 8 feet in length.

Spear, Elven Branched. Cost 20 gp Weight 10 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency exotic. Weapon Group spears. Special brace, reach. Behind this long pole weapon’s spearhead, several short branches project from the shaft at irregular intervals, each angled forward and tipped with a ... Long Spear Ruffian Advice P2E. Player Builds. I'm incredibly new to Pathfinder, and I recently joined a 2E game where I've been playing a Ruffian Rogue who is just a buff shinobi. I'm trying to find out how to get the most bang for my buck using the Long Spear. I should probably also disclose that I'm taking feats from Fighter and Alchemist ...

Wielded by specially trained xulgath cavalry, anchor spears are used to prevent the escape of gogiteths or other monsters capable of climbing or burrowing. Activate[one-action] command; Effect The anchor spear extends into a +2 greater striking longspear or back to its original form as a +2 greater striking spear.

Sneak [one-action] Move Secret SourceCore Rulebook pg. 252 4.0 You can attempt to move to another place while becoming or staying undetected. Stride up to half your Speed. (You can use Sneak while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type; you must move at half that Speed.) Cold Iron Weapon (High-Grade) Item 16. SourceCore Rulebook pg. 599 4.0 Price 9,000 gp (+900 gp per Bulk) Craft Requirements at least 4,500 gp of cold iron + 450 gp per Bulk. Cold iron weapons deal additional damage to creatures with weakness to …Longspear. Cost 5 gp Weight 9 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency simple. Weapon Group spears. Special brace, reach. A longspear is about 8 feet in length.Legacy Content. SourceGods & Magic pg. 130 2.0 Nyarlathotep is a being of a thousand shapes, each of which has a name, such as the Haunter of the Dark or the Black Pharaoh. Because he has walked the world in mortal form, Nyarlathotep is unique among the Outer Gods for appearing comprehensible and understandable—but this is a facade.

Legacy Content. Fighter SourceCore Rulebook pg. 146 4.0 Requirements You are wielding a melee weapon. Extending your body to its limits, you attack an enemy that would normally be beyond your reach. Make a Strike with a melee weapon, increasing your reach by 5 feet for that Strike. If the weapon has the disarm, shove, or trip trait, you can use ...

Spells. SourcePlayer Core pg. 297With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning ...

The spear has the thrown 30 feet weapon trait, in addition to the normal weapon traits for a longspear. While the Spear of the Destroyer's Flame is in your possession, you gain fire resistance 20. When you critically hit a creature with the spear, the creature's blood begins to boil, unleashing blasts of heat from the wound. The creature takes ...The target is clumsy 1 until the start of your next turn. This spear has a spade-like blade at one end and a forked blade at the other, making it resemble a large arrow. It's well balanced for spinning and twisting maneuvers. The spade-like end can be used for slashing and stabbing, while the forked end is effective at wrenching a weapon from ...The Nissan Pathfinder Rock Creek Edition is a special edition variant of the popular Nissan Pathfinder SUV. This exclusive edition offers a range of unique features and enhancement...Speed 20 feet, climb 20 feet, swim 20 feet. Melee [one-action] jaws +7 (agile, finesse), Damage 1d6 piercing plus spear frog venom. Spear Frog Venom Saving Throw DC 15 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage (1 round); Stage 2 1d6 poison damage and enfeebled 1 (1 round). Sticky Feet Spear frogs are not flat-footed … Spear, Elven Branched. Cost 20 gp Weight 10 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency exotic. Weapon Group spears. Special brace, reach. Behind this long pole weapon’s spearhead, several short branches project from the shaft at irregular intervals, each angled forward and tipped with a ... You could build for a full reaction build. The two classes get extra reactions via the following feats at these specific levels: Fighter - L8 - Quick Shield Block - +1 Shield Block. Champion - L8 - Quick Block - +1 Shield Block. Fighter - L10 - Combat Reflexes - +1 AoO.

Damage die would prolly be 2d4 or 1d6 for one handed shortened and a d8 for two handed. It would need the Extending Rune, leave it at 60 ft for the sake of mind of your player or shorten it if you want. As for other properties, it doesn't have much too it except being made very well. Either Striking or Weapon Potency +1.I'm looking for build advice for a spear fighter that specializes in being among the enemies. This is kind of a cliché to state in pathfinder2e, but +1 bonuses matter, especially for things like attack rolls because it modifies both hit chance and crit chance. So, often times the name of the game in 2e is teamwork.Cast [two-actions] somatic, verbal. Range 60 feet; Targets 1 creature. You fire a ray of burning sunlight from your weapon. You must be wielding a sword or spear to cast sun blade, and you perform this spell’s somatic component with the weapon. Make a spell attack roll. The ray deals 1d4 fire damage. If the target is evil, the ray deals an ...If it's important, you're tied to the Dancer's Spear, Elven Branched Spear or the Dueling Spear (Advanced, so probably not worth the necessary feat investment). With the Elven …The Elven Curve Blade is kind of in an odd position as a Finesse weapon that is two-handed. Most classes that rely on Finesse weapons like the Swashbuckler, or at least work well with them like the Thaumaturge, have specific rules that incentivize sticking to one-handed ones like the Rapier and Shortsword, while other classes in the market for two …Make a ranged spell attack roll against your target's AC. On a success, you deal 3d6 electricity damage. On a critical success, the target takes double damage and is dazzled for 1 round. The number of actions you spend when Casting this Spell determines the range and other parameters. [two-actions](somatic, verbal) This spell has a range of 30 ...

Spear Dancer (Combat) Source Inner Sea Gods pg. 216, Faiths of Purity pg. 25 You incorporate your two-handed reach weapon into a dizzying martial dance. Prerequisites: Weapon Focus (any two-handed reach weapon), Perform (dance) 4 ranks. Benefit: Each time you hit a creature with a twohanded reach weapon that you have Weapon Focus in, …Sneak [one-action] Move Secret SourceCore Rulebook pg. 252 4.0 You can attempt to move to another place while becoming or staying undetected. Stride up to half your Speed. (You can use Sneak while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type; you must move at half that Speed.)

This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Axe: Choose one creature adjacent to the initial target and within reach. If its AC is lower than your attack roll result for ... You Strike with the weapon, and you have reach 60 feet for the Strike. Extending Item 9. SourceSecrets of Magic pg. 184 1.1 Price 700 gp. Extending (Greater) Item 13. SourceSecrets of Magic pg. 184 1.1 Price 3,000 gp The activation grants you reach 120 feet for the Strike. An <i>extending</i> rune allows you to extend your weapon to impossible ... how to build a frontline two-handed dex spear character. my favorite build to make in any game that lets me is a two-handed spear using glass cannon fragile speedster (so they use light armor for mobility and dodging). but I wanted to see if anyone had advice on the best way to do that here.Spear, Elven Branched. Cost 20 gp Weight 10 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency exotic. Weapon Group spears. Special brace, reach. Behind this long pole weapon’s spearhead, several short branches project from the shaft at irregular intervals, each angled forward and tipped with a ...The Nissan Pathfinder has long been recognized as a reliable and versatile SUV, offering a perfect blend of comfort, performance, and capability. One of the standout features in th...Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn. This spear has a spade-like blade at one end and a forked blade at the other, making it resemble a large arrow. It's well balanced for spinning and twisting maneuvers. The spade-like end can be used for slashing and stabbing ...Spear. SourceCore Rulebook pg. 284 4.0 The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.Weapons Breaching Pike, Broadspear, Dancer's Spear, Dueling Spear, Elven Branched Spear, Filcher's Fork, Forked Bipod, Gill Hook, Injection Spear, Lance, Longspear, Spear, Trident, War Lance.British Sky Broadcasting, or BSkyB, uses the Astra 2E and 2F satellites located at 28.2o East to carry its programming to British viewers. The company broadcasts from a group of sa...

Guidance on Simple Traps. Gamemastery. I'm a long time player, but I'm getting into GMing more pathfinder 2e now and trying to diversify my encounters. Something that I'm having a hard time knowing how and when to use it's simple traps. They give really little xp rewards, while a lvl 1 trap has +13 attack rolls and 2d6+5 damage.

An extending rune allows you to extend your weapon to impossible lengths. Activate [two-actions] Interact; Effect You extend your weapon for an instant, giving you an impossible reach. You Strike with the weapon, and you have reach 60 feet for the Strike. Extending Item 9 Source Secrets of Magic pg. 184 1.1 Price 700 gp Extending (Greater) Item 13 …

The sphere stays entirely still until caused to move by a creature controlling it. Taking control of the sphere requires succeeding at an attempt to activate it. A makes it easier to control the sphere.Activate command; Requirements You are within 40 feet of the sphere; Effect You attempt a DC 30 Arcana or Occultism check to take control of the ...20 ft. 0. —. 1. Dart. Agile, monk, thrown. *Statistics for alchemical bombs can be found in Alchemical Gear. View All Rules ». Each of the weapons listed in the weapon tables are described on the pages linked below below.Polearm Master Fighter would really put the AOO bonus to good use. Phalanx Soldier 3/Swashbuckler x would work pretty well. This bulid I made a while back uses Spear Dancing Spiral to make a polearm a valid target for Shillelagh; you'll probably want Combat Reflexes earlier than that build has it, but it's a fun gimmick and as elven-flavored as a …Digital collages place the Maasai in a futuristic world. A young boy carrying a spear, a stick, and a blackheaded lamb walks into a clouded, celestial horizon. A woman, decked in t...Guidance on Simple Traps. Gamemastery. I'm a long time player, but I'm getting into GMing more pathfinder 2e now and trying to diversify my encounters. Something that I'm having a hard time knowing how and when to use it's simple traps. They give really little xp rewards, while a lvl 1 trap has +13 attack rolls and 2d6+5 damage.SPHERE!" You automatically receive a hero point if the session ends before you finish casting it. At 2 actions it's single target damage half way between a normal blast and shocking grasp on a spell attack. Trading down from 2d12 to 3d6 to get 30ft range.Swashbucklers get a lot of cool feats that require an empty hand. Not that you HAVE to take them, but it's one reason I'd say a rogue is a slightly better fit. That said, the elven branch spear is a martial weapon, so you will have to use an ancestry feat to get proficiency in it, but an otherwise solid build.Spear Frog Poison Item 1. Legacy Content. Alchemical Consumable Injury Poison. Source Treasure Vault pg. 71 1.1, Bestiary 2 pg. 121 2.0. Price 3 gp. Usage held in 2 hands; Bulk L. Activate [two-actions] Interact. Harvested from the skin of the poisonous spear frog, this toxin causes a burning rash and weakness in the limbs.Phalanx is more defensive and has to deal with switching weapons between reach polearms and regular weapons or spears in order to hit adjacent enemies. Polearm-Master can hit at reach or adjacent, but lacks a shield. Since their level 1/2 abilities both replace bravery; you can't combine these two archetypes. 3.Cast [two-actions] somatic, verbal. Range 60 feet; Targets 1 creature. You fire a ray of burning sunlight from your weapon. You must be wielding a sword or spear to cast sun blade, and you perform this spell’s somatic component with the weapon. Make a spell attack roll. The ray deals 1d4 fire damage. If the target is evil, the ray deals an ...Cost 10 gp Weight 8 lbs. Damage 1d6/1d4 (small), 1d8/1d6 (medium) Critical x3/x2 Type bludeoning or slashing Category two-handed Proficiency simple Weapon Groups double, spears Special brace, double. This pole has a spear head at one end and a mace head at the other. It can be wielded like a standard spear (though it isn’t balanced for throwing), …Use a longspear. Reach is the best in melee. 1st level take power attack, dodge and weapon focus 2nd level mobility 3rd level combat expertise 4th level weapon specialization 5th level spring attack 6th whirlwind. After that you're pretty much set to take whatever other feats that improve you. Mojave_Wastelander.

The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.Perfekto's customers can personalize their subscription box of imperfect fruits and vegetables, 1 million pounds of which were rescued so far. Over a third of food ends up wasted a... SourceCore Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed here. Instagram:https://instagram. seattle aquarium promo codedreamybull im bussing full videokaiser townpark pharmacy hourssalem oregon strip clubs The injection spear was my first choice but this weapon seems awful for an alchemist. First, it's a martial weapon so I would be forced to take weapon proficiency at level 3. Second, the poison needs an interact action to be injected to the target, after the hit. And third, it takes 3 actions to refill. cost cutters menomonie wijatie vlogs net worth Sneak [one-action] Move Secret SourceCore Rulebook pg. 252 4.0 You can attempt to move to another place while becoming or staying undetected. Stride up to half your Speed. (You can use Sneak while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type; you must move at half that Speed.) kasper offender search ks SourceCore Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed here. For dueling or with a buckler: Aldori Dueling Sword, Rapier, Polytool, or Tengu Gale Blade. For dual-wielding: Exquisite Sword Cane or Sawtooth Sabre. For two-handed weapons: spiked chain or elven curve blade. But this is really considerably worse than any of the above options. 4.